something soon

RPG engine Currently A WIP "engine" built with C++/SFML. What it amounts to, is a pile of spaghetti code that mangages things like gamestates, animation, and tilemapping for me. Eventually I would like to use it as a foundation for other 2D games. One wonders why not just use gamemaker, to that I don't know.
Hi, welcome to my shitty devblog. I use this site to detail the shitty projects I work on, and usually drop. My inspirations for games comes from GBA/GameCube era games, mostly nintendo stuff like LoZ, Harvest Moon, Animal Crossing. I mostly work in C++ because I have autism and I'm a masochist. Email Me